Abstract

Oshii Mamoru attempts to project the perception of reality about his own modern world as it is through animation. The precedent studies on Oshii Mamoru put their focus on the point that his works have a tendency to represent the devastation of reality as the image of `a ruin.` In addition, they gave an impression that Oshii Mamoru`s animation has gradually developed to expose the `realistic taste[beauty]` from the design perspective. However, this study is going to put its focus on the point that Mamoru`s works were created as an attempt at finding the subversive possibility of the suppressed modern world under the modern capitalism in the aspect of `everyday life` of the modern world. First, for its analytical purpose, this study intends to do that by dividing the work into the three layers such as space, body and everyday life. In Chapter II, this study, in relation with the issue of `space` representation, analyzed the space in into the modern, mechanical, compactly capitalized space and also the space just like a closed circuit having the nature of `repetition.` In Chapter III, this analyzed that suggests the body moving freely between a human named `Kildren` and the inhuman from the aspect of character`s body, through which Mamoru represents the capitalized, reified body of the modern world. In addition, this analyzed the extreme anxiety facing the body into the reflection of the phenomena of `anxiety` and `placelessness` consequent on the labor flexibility of the modern world. In Chapter IV, this study, on the basis of the analysis of layers of space & body, analyzed that the `everyday life` of the modern world was represented in the respects of `memory` and `habit`, and in the aspects of Mise-en-Scne, design and direction. In Chapter V, this rooted out the fact that Mamoru suggested the attempt at `appropriation` based on his perception of reality about such a modern world. Such a finding includes unearthing the fact that Oshii Mamoru`s work is raising a question about how to desert and appropriate the modern space. In conclusion of Chapter VI, this drew the conclusion that Oshii Mamoru`s work represented the layer of `everyday life` while dealing with the post-modern themes shown by the existing modern SF genre, provided the `window` through which people can perceive the `modern world radically by recommending an attempt at `appropriation`, and blazed a trail in a new realm of creation for animations.

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