Abstract

<h2>Abstract</h2> Griddly is an open-source project aimed to be a all-encompassing platform for grid-world based research. Griddly provides a highly optimized game state and rendering engine with a flexible high-level interface for configuring environments. Not only does Griddly offer simple interfaces for single, multi-player and RTS games, but also multiple methods of rendering, configurable partial observability and interfaces for procedural content generation.

Highlights

  • Is an open-source project aimed to be a all-encompassing platform for grid-world based research

  • Current code version Permanent link to code/repository used for this code version Permanent link to Reproducible Capsule Legal Code License Code versioning system used Software code languages, tools, and services used Compilation requirements, operating environments & dependencies If available Link to developer documentation/manual Support email for questions

  • Researchers can compensate for this problem by parallelizing the number of game environments being used to generate data, sometimes on expensive hardware and sometimes on clusters of servers, requiring network infrastructure to pass states to the actual learning algorithms

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Summary

Code metadata

Current code version Permanent link to code/repository used for this code version Permanent link to Reproducible Capsule Legal Code License Code versioning system used Software code languages, tools, and services used Compilation requirements, operating environments & dependencies If available Link to developer documentation/manual Support email for questions

Software metadata
RTS xxxxxx x x
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