Abstract

X-ray imaging dose from serial Cone-beam CT (CBCT) scans raises a clinical concern in most image guided radiation therapy procedures. The goal of this paper is to develop a fast GPU-based algorithm to reconstruct high quality CBCT images from undersampled and noisy projection data so as to lower the imaging dose. The CBCT is reconstructed by minimizing an energy functional consisting of a data fidelity term and a total variation regularization term. We develop a GPU-friendly version of a forward-backward splitting algorithm to solve this problem. A multi-grid technique is also employed. We test our CBCT reconstruction algorithm on a digital phantom and a head-and-neck patient case. The performance under low mAs is also validated using physical phantoms. It is found that 40 x-ray projections are sufficient to reconstruct CBCT images with satisfactory quality for clinical purposes. Phantom experiments indicate that CBCT images can be successfully reconstructed under 0.1 mAs/projection. Comparing with the widely used head-and-neck scanning protocol of about 360 projections with 0.4 mAs/projection, an overall 36 times dose reduction has been achieved. The reconstruction time is about 130 sec on an NVIDIA Tesla C1060 GPU card, which is estimated ∼ 100 times faster than similar regularized iterative reconstruction approaches.

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