Abstract

High-fidelity scene simulations are now possible thanks to advancements in computer technology. A fast analysis model for target infrared signature was developed by using the Graphics Processor Unit (GPU) device. The Malkmus statistical narrow band model is used to calculate the gas band-averaged transmittance. Mie scattering theory is used to calculate the particle scattering parameters, and based on the assumption that particles scatter light independently, the albedo and phase functions of the participating media are determined. The Reverse Monte Carlo method (RMCM) is used to complete the radiative transfer. Finally, a GPU device is used to accelerate the ray tracing process and achieve fast calculation of radiation. The calculation results show that the fast analysis model with high accuracy, and compared to Central Processing Unit (CPU) serial programs, the computational performance is greatly improved, with an acceleration ratio of more than 60. The thread block size has a significant impact on the occupancy and acceleration ratio, and the highest computational performance is obtained with the thread block size of 128. The scattering will reduce the acceleration ratio of the fast analysis model, and the performance will be reduced as the particle mass flow rate increases.

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