Abstract

We present the design of Go-RealTime, a lightweight framework for real-time parallel programming based on Go language. Go-RealTime is implemented in user space with portability and efficiency as important design goals. It takes the advantage of Go language's ease of programming and natural model of concurrency. Goroutines are adapted to provide scheduling for real-time tasks, with resource reservation enabled by exposing Linux APIs to Go. We demonstrate nearly full utilization on 32 processors scheduling periodic heavy tasks using Least Laxity First (LLF) algorithm. With its abstraction and system support, Go-RealTime greatly simplifies the set up of sequential and parallel real-time programs on multiprocessor systems.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.