Abstract

A computer method of designing surfaces has been used to produce contour line drawings for a sailplane fuselage. The drawings were required for the construction of a pattern on which to form fibreglass skins. The report describes the various steps taken in designing the fuselage, and compares the method with the alternative hand lofting. A review of the principles of surface design by computer is given together with an outline of the various aerodynamic and geometric constraints on the fuselage design. The project was successful and enabled construction of the pattern to proceed rapidly and accurately once the basic geometry had been established on the drawing board.

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