Abstract
This paper reports on the utility of gestures and speech to manipulate graphic objects. In the experiment described herein, three different populations of subjects were asked to communicate with a computer using either speech alone, gestures alone, or both. The task was the manipulation of a three-dimensional cube on the screen. They were asked to assume that the computer could see their hands, hear their voices, and understand their gestures and speech as well as a human could. A gesture classification scheme was developed to analyse the gestures of the subjects. A primary objective of the classification scheme was to determine whether common features would be found among the gestures of different users and classes of users. The collected data show a surprising degree of commonality among subjects in the use of gestures as well as speech. In addition to the uniformity of the observed manipulations, subjects expressed a preference for a combined gesture/speech interface. Furthermore, all subjects easily completed the simulated object manipulation tasks. The results of this research, and of future experiments of this type, can be applied to develop a gesture-based or gesture/speech-based system which enables computer users to manipulate graphic objects using easily learned and intuitive gestures to perform spatial tasks. Such tasks might include editing a three-dimensional rendering, controlling the operation of vehicles or operating virtual tools in three dimensions, or assembling an object from components. Knowledge about how people intuitively use gestures to communicate with computers provides the basis for future development of gesture-based input devices.
Published Version
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