Abstract

We describe geometrical algorithms for interface reconstructions for 3D generalized polyhedral meshes. Three representative piece-wise linear interface calculation methods are considered, namely gradient based method, least squares volume-of-fluid interface reconstruction algorithm, and moment-of-fluid method. Geometric algorithms for the 3D interface reconstructions are described. Algorithm for the intersection of a convex polyhedron with half-space is presented with degenerate cases. Fast iterative methods for volume matching interface computation are introduced. The numerical optimization method for interface normal computation is presented, and its super-linearly convergence is demonstrated. Finally, actual reconstruction of complex geometry is demonstrated.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.