Abstract

By applying a technique previously developed to study ecosystem assembly [Capitán et al., Phys. Rev. Lett. 103, 168101 (2009)] we study the evolutionary stable strategies of iterated 22 games. We focus on memory-one strategies, whose probability to play a given action depends on the actions of both players in the previous time step. We find the asymptotically stable populations resulting from all possible invasions of any known stable population. The results of this invasion process are interpreted as transitions between different populations that occur with a certain probability. Thus the whole process can be described as a Markov chain whose states are the different stable populations. With this approach we are able to study the whole space of symmetric 22 games, characterizing the most probable results of evolution for the different classes of games. Our analysis includes quasi-stationary mixed equilibria that are relevant as very long-lived metastable states and is compared to the predictions of a fixation probability analysis. We confirm earlier results on the success of the Pavlov strategy in a wide range of parameters for the iterated Prisoner's Dilemma, but find that as the temptation to defect grows there are many other possible successful strategies. Other regions of the diagram reflect the equilibria structure of the underlying one-shot game, albeit often some non-expected strategies arise as well. We thus provide a thorough analysis of iterated 22 games from which we are able to extract some general conclusions. Our most relevant finding is that a great deal of the payoff parameter range can still be understood by focusing on win-stay, lose-shift strategies, and that very ambitious ones, aspiring to obtaining always a high payoff, are never evolutionary stable.

Highlights

  • Cooperation has been reported at practically every level of biological organization [1] and, it has been argued to play a key role in the major steps of evolution [2]

  • The need for a sophisticated, subtle explanation of cooperation was recognized early on by Hamilton [4,5] and Trivers [6], who based their theories of cooperation on genetic relatedness and on the logic of repeated interactions, respectively

  • When every one of the original 16 nodes has been invaded with every one of the other 15 strategies, we focus in the added nodes and try to invade them with each of the remaining 14 other strategies

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Summary

Introduction

Cooperation has been reported at practically every level of biological organization [1] and, it has been argued to play a key role in the major steps of evolution [2]. The need for a sophisticated, subtle explanation of cooperation was recognized early on by Hamilton [4,5] and Trivers [6], who based their theories of cooperation on genetic relatedness (kin selection) and on the logic of repeated interactions (reciprocal altruism or direct reciprocity), respectively. Among the theories of cooperation, direct reciprocity has received a lot of attention, in particular from the theoretical viewpoint. The reason for this is twofold: on the one hand, as Dugatkin [8] puts it, reciprocity is a type of cooperation that is far from trivial to explain and, being such a hard challenge, it requires more work. All these works deal with the Prisoner’s Dilemma [26] as the paradigm through which the discussion takes place (for a recent summary, see chapter 3 in [27])

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