Abstract
Multi-agent reinforcement learning (MARL) effectively improves the learning speed of agents in sparse reward tasks with the guide of subgoals. However, existing works sever the consistency of the learning objectives of the subgoal generation and subgoal reached stages, thereby significantly inhibiting the effectiveness of subgoal learning. To address this problem, we propose a novel Potential field Subgoal-based Multi-Agent reinforcement learning (PSMA) method, which introduces the potential field (PF) to unify the two-stage learning objectives. Specifically, we design a state-to-PF representation model that describes agents’ states as potential fields, allowing easy measurement of the interaction effect for both allied and enemy agents. With the PF representation, a subgoal selector is designed to automatically generate multiple subgoals for each agent, drawn from the experience replay buffer that contains both individual and total PF values. Based on the determined subgoals, we define an intrinsic reward function to guide the agent to reach their respective subgoals while maximizing the joint action-value. Experimental results show that our method outperforms the state-of-the-art MARL method on both StarCraft II micro-management (SMAC) and Google Research Football (GRF) tasks with sparse reward settings.
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