Abstract

Objective: Super-resolution reconstruction is an increasingly important area in computer vision. To alleviate the problems that super-resolution reconstruction models based on generative adversarial networks are difficult to train and contain artifacts in reconstruction results, we propose a novel and improved algorithm. Methods: This paper presented TSRGAN (Super-Resolution Generative Adversarial Networks Combining Texture Loss) model which was also based on generative adversarial networks. We redefined the generator network and discriminator network. Firstly, on the network structure, residual dense blocks without excess batch normalization layers were used to form generator network. Visual Geometry Group (VGG)19 network was adopted as the basic framework of discriminator network. Secondly, in the loss function, the weighting of the four loss functions of texture loss, perceptual loss, adversarial loss and content loss was used as the objective function of generator. Texture loss was proposed to encourage local information matching. Perceptual loss was enhanced by employing the features before activation layer to calculate. Adversarial loss was optimized based on WGAN-GP (Wasserstein GAN with Gradient Penalty) theory. Content loss was used to ensure the accuracy of low-frequency information. During the optimization process, the target image information was reconstructed from different angles of high and low frequencies. Results: The experimental results showed that our method made the average Peak Signal to Noise Ratio of reconstructed images reach 27.99 dB and the average Structural Similarity Index reach 0.778 without losing too much speed, which was superior to other comparison algorithms in objective evaluation index. What is more, TSRGAN significantly improved subjective visual evaluations such as brightness information and texture details. We found that it could generate images with more realistic textures and more accurate brightness, which were more in line with human visual evaluation. Conclusions: Our improvements to the network structure could reduce the model’s calculation amount and stabilize the training direction. In addition, the loss function we present for generator could provide stronger supervision for restoring realistic textures and achieving brightness consistency. Experimental results prove the effectiveness and superiority of TSRGAN algorithm.

Highlights

  • With the popularization of Internet and the development of information technology, the amount of information accepted by human is growing at an explosive rate

  • Ratio of reconstructed images reach 27.99 dB and the average Structural Similarity Index reach 0.778 without losing too much speed, which was superior to other comparison algorithms in objective evaluation index

  • TSRGAN significantly improved subjective visual evaluations such as brightness information and texture details. We found that it could generate images with more realistic textures and more accurate brightness, which were more in line with human visual evaluation

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Summary

Introduction

With the popularization of Internet and the development of information technology, the amount of information accepted by human is growing at an explosive rate. Videos and audio are the main carriers of information transmission. Related research [1] has pointed out that the information humans receive through vision accounts for 60%~80% of all media information, so visible images are an important way to obtain information. The quality of an image is often restricted by hardware equipment such as imaging system and the bandwidth during image transmission process.

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