Abstract

Under some conditions, a water droplet can bounce on a flat water surface. This paper contains a qualitative analysis of the bouncing phenomenon that leads to try to obtain drops with a nearly tangential incidence, the smallest radius and the highest velocity possible. We describe the experimental setup that we built, able to throw unique droplets at typical speed v ~ 1 m.s−1 , radius R ~ 4 × 10−4 m and impact angle θ ~ 15° with respect to the surface. Up to 4 bounces were experimentally observed. The experimental results’ plot shows the statistical behaviour of the bouncing process: the initial conditions are not sufficient to predict the trajectory and consequently the number of bounces.

Highlights

  • When a water droplet impacts a flat water surface, four different behaviours can be observed [1]: coalescence, floating, bouncing and splashing (Fig. 1)

  • An analogy can be made with a skipping stone: under specific experimental conditions, the stone can bounce one or several times on the water surface [2]

  • We had to determine a range of impact parameters with a high probability to bounce at least once

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Summary

Introduction

When a water droplet impacts a flat water surface, four different behaviours can be observed [1]: coalescence, floating, bouncing and splashing (Fig. 1). In the case of a water drop impacting a water surface, the droplet can merge with the rest of the water after the collision: this is coalescence. This impact can cause a splashing phenomenon, with the production of secondary droplets [1]. The purpose of this paper is to devise an experimental setup to make a water droplet bounce several times on a water surface. To achieve this goal, we built an apparatus capable of throwing water drops on a still water surface at a controlled speed, size and impact angle.

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