Abstract

We present a framework to generate manga from digital illustrations. In professional mange studios, the manga create workflow consists of three key steps: (1) Artists use line drawings to delineate the structural outlines in manga storyboards. (2) Artists apply several types of regular screentones to render the shading, occlusion, and object materials. (3) Artists selectively paste irregular screen textures onto the canvas to achieve various background layouts or special effects. Motivated by this workflow, we propose a data-driven framework to convert a digital illustration into three corresponding components: manga line drawing, regular screen-tone, and irregular screen texture. These components can be directly composed into manga images and can be further retouched for more plentiful manga creations. To this end, we create a large-scale dataset with these three components annotated by artists in a human-in-the-loop manner. We conduct both perceptual user study and qualitative evaluation of the generated manga, and observe that our generated image layers for these three components are practically usable in the daily works of manga artists. We provide 60 qualitative results and 15 additional comparisons in the supplementary material. We will make our presented manga dataset publicly available to assist related applications.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.