Abstract
At Chelsea College, the Computers in the Curriculum Project has been engaged in the ongoing development of Computer Assisted Learning Materials in a variety of disciplines. Since 1981, it has added language to these explorations. The work has followed two clear aims—that this material should foster the generation and use of language both at and away from the keyboard, and that the units should be so designed that the teachers can customise them with their own words and phrases. Three programs and their evaluation are described. The current development of a fourth, an adventure generator, is also described, and the issues raised are discussed.
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