Abstract
A generic representation of linear and curvilinear entities with embedded motion attributes is possible via the integration of a Hermite curve and dynamic of motion. A Hermite curve will form the curve, while a dynamic of motion will position the vertices on the curves with the introduction of a delta distance (Δs). A three-phase algorithm is introduced to examine the applicability of generic representation in tool-path generation. The preprocessing stage will examine the input model prior to Phase I. Phase I will extract the BReps data, and these BReps data will be used in Phase II to develop the generalized mathematical representation of the tool path. Finally, the tool path is drawn in Phase III.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.