Abstract

As a new concept, the metaverse has been widely concerned by the industry, academia, media and the public. Many domestic and foreign companies have also set up in the field of the metaverse. The traditional 2D and 3D virtual fitting has not achieved breakthrough and development because of the technical problems of authenticity and timeliness. With this in mind, we developed a virtual fitting system based on the metaverse community, which includes two modules: parameterized virtual digital human modeling and multi-scene and multi-action fitting. The system realizes the construction of individualized virtual digital person. As the medium between the metaverse clothing community and the real world, it is used to achieve multi-category dynamic fitting display actions in the meta-universe clothing community platform for multi-category scenes. The system integrates the high simulation and synchronization of the metaverse with the virtual fitting system, to break the barriers of traditional virtual fitting technology and realize the combination of the garment industry and the metaverse. The experimental results show that the system can realize the construction of virtual digital human in 2.1ms at the fastest and realize the dynamic display of multi-action and multi-scene fitting.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call