Abstract
Abstract Date Presented 04/02/2022 The purpose of this study is to explore the feasibility and efficacy of the MusicGlove®, a wearable video game device for practicing repetitive pinching patterns, for children with cerebral palsy. Previously only used in adult stroke recovery, this study revealed improvements in children’s manual abilities and found that, according to participants, the MusicGlove was useful and enjoyable. These findings support the feasibility of the MusicGlove intervention for children with cerebral palsy. Primary Author and Speaker: Jamie Stroppini Additional Authors and Speakers: Tiana Nguyen, Lisa Choromanski Contributing Authors: Tatiana Kreuzer
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.