Abstract

A big challenge of virtual learning environments is to guarantee engagement and keep students motivated to use it. In this context, gamification techniques are being explored to adapt game elements to teaching and Learning in Virtual Environments (VLE) with the objective of make the VLEs more engaging and attractive for students. The gamification engages, encourages and promotes greater interaction between students, enabling growth of learning. In this context, this article presents the gamification results of a virtual learning environment for online programming teaching and competition of digital games. At the end, results showed that the gamification achieves greater engagement of users in relation to the higher frequency of use of the VLE, larger views of video lessons and a greater number of completed challenges, bringing some other advantages such as the environment that became more competitive, fun and friendly for students.

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