Abstract
Gamification is one of the many ways to motivate employees and introduce more fun in daily activities. The aim of the paper is to analyse the impact of gamification method on the software development projects. The paper contains results of a literature review about application areas of gamification, methods, positive and negative effects on projects. The paper also presents an overview of the gamification tools used in software development projects and attempts to answer the question about benefits of gamification usage: whether gamification in the project leads to the desired results and increases the employee productivity and motivation.
Highlights
One of the tasks of project management (PM) is to create a calm and comfortable atmosphere where participants are involved and interested in working on the project [1]
The paper presents an overview of the gamification tools used in software development projects and attempts to answer the question about benefits of gamification usage: whether gamification in the project leads to the desired results and increases the employee productivity and motivation
The tasks of the present study are to find out whether gamification helps one make the development process better, to identify the stages that are improved by means of gamification, to determine problems and benefits gained through real projects, and to reveal methods and tools used in the gamification
Summary
One of the tasks of project management (PM) is to create a calm and comfortable atmosphere where participants are involved and interested in working on the project [1]. New tasks in the work process over time increase the experience of developers. To increase employee motivation and productivity, there are a lot of methods, such as the emphasis on the promotion of personal development, rewards, preserving work-life balance, participation in conferences, team consolidation measures and others [5]–[7]. Companies that use this method achieve increased productivity, greater involvement of employees in the project and, in some cases, better team integrity [5], [8]. Based on principles of systematic literature review, sources have been identified and explored that describe the use of gamification in practice and provide conclusions about its advantages and disadvantages in the SD processes. Conclusions and limitations are discussed at the end of the paper
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