Abstract

The use of gamification in primary mathematics education remains one of the critical topics of research today. Researchers have found that gamification plays a positive role in teaching and learning the relevant curriculum and can be used in different areas. However, there is a lack of specific research on using gamification in various components of primary mathematics education. Few researchers have made suggestions for rationalizing gamification in mathematics education. Therefore, this article examines the topic of gamification in primary school mathematics education. The paper analyses the challenges faced by the gamification process and makes recommendations. It has been found that gamification can stimulate students' interest in learning, enhance their motivation, help them consolidate and understand relevant knowledge, and bring about good learning outcomes. Gamification can also help students to construct appropriate geometric structures and contribute to the development of creative thinking. However, the challenges of gamification include the distraction of students and difficulty in designing lessons. Teachers need to create games based on the needs of their students. As organizers, they also need to keep a tight rein on their students to prevent them from doing things that are not related to the content of the lesson. This study provides insight into the use of gamification in Mathematics in primary schools and provides a relevant basis for future research into this topic.

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