Abstract

E-learning is an electronic learning system that includes various types of media that can provide and display text, audio, images, animation, and video streaming, and includes technology applications and processes such as audio or video tape, satellite TV, CD-ROM, and computer-based learning, whether using an intranet, extranet or website-based. Early childhood education, especially pre-school playgroup in the age range up to the age of 6 years is a very important education in providing the basis for knowledge, attitudes and skills so that E-Learning is one of the efforts to improve the abilities of pre-school playgroup children. Therefore, gamification in E-Learning as a game application is needed to teach knowledge, attitudes and skills towards Pre-school playgroup children by playing which can train the cognitive and motor skills of the child. Game application development from ELearning will be developed using the Game Development Life Cycle (GDLC) method with Construct 3 development software. Testing will be carried out using Alpha Test and Beta Test. The results of the Alpha Test and Beta Test tests carried out by end-users stated that the system was appropriate and the features were running well. This application is expected to help Preschool playgroup students in improving their learning abilities. The results of the Alpha Test and Beta Test tests carried out by end-users stated that the system was appropriate and the features were running well. This application is expected to help Pre-school playgroup students in improving their learning abilities. The results of the Alpha Test and Beta Test tests carried out by end-users stated that the system was appropriate and the features were running well. This application is expected to help Pre-school playgroup students in improving their learning abilities.

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