Abstract

We study dynamical game-theoretic models of two-level control systems accounting for the conditions of sustainable development. As the hierarchical control mechanisms we consider compulsion and impulsion methods. We give definitions of equilibria and show algorithms for constructing them with simulation modeling for various information regulations. We show a comparative analysis of the efficiency of the proposed control mechanisms for the model of an ecosystem of a shallow body of water (with the example of the Azov sea).

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