Abstract

Games of innovation are sets of rules that structure meso-level innovation systems composed of organisational actors that compete and collaborate to create value. All game rules are coherent, with one dominant value-creation logic, and refer to all the aspects of managing innovation, from competitive strategies and policies for investment in innovation capabilities to practices for identifying opportunities and managing projects. The dominant logic that guides them stems from prevailing conditions for innovation, which open certain avenues by which participants produce and capture value, but which close others. The rules stabilise and ensure the reproduction of innovation systems for long periods of time.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call