Abstract
Game-based cognitive training for the aging brain.
Highlights
Cognitive aging is associated with a decline in cognitive control functions (Daniels et al, 2006), including working memory, inhibition, and cognitive flexibility (Miyake et al, 2000)
Given that impairments in cognitive control are associated with impaired functioning in daily life (Burgess et al, 1998), numerous cognitive training studies aimed at improving cognitive control in older individuals
They showed that cognitive plasticity is considerable up to very old age and that cognitive control training leads to significant performance improvements on the trained tasks
Summary
A commentary on Online games training aging brains: limited transfer to cognitive control functions by van Muijden, J., Band, G. Process-based trainings, targeting more general processing capacities, such as cognitive flexibility or working memory, have yielded widespread transfer in different age groups (see Hertzog et al, 2009; Karbach and Unger, 2014). Positive effects of game-based training have been repeatedly reported for younger and older adults (Green and Bavelier, 2003; Basak et al, 2008; Strobach et al, 2012; Anguera et al, 2013; for a review see Kueider et al, 2012).
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