Abstract

Green (International Journal of Forecasting, 18, 321–344) considers one method of testing the predictive value of game theory for conflict situations, and finds that role-playing does better. I discuss a second method, one that combines game theory and role-playing. This method has already been used with success to solve practical business problems. I argue game theory will have to play a critical part if role-playing is to be reliable for forecasting conflict outcomes. Existing research that combines game theory and experimental economics holds important lessons for the design of role-playing exercises.

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