Abstract
The study aimed to describe students’ responses on the use of edutainment based mathematics instructional media with problem based learning model. The students’ responses refers to students’ interest. The instructional media used in this study is an educational game operated through smartphone that called STATIC (Statistics in the Arctic). It contains statistics material for 8th junior high school students. Thirteen junior high school students in Yogyakarta area were given a questionnaire about their response after using edutainment game as instructional media. The questionnaire contained 10 items with likert scale. Data in this study was analyzed using descriptive statistics with qualitative method. The results showed that the media had positive effect on students’ interest in learning mathematics, most of the students suggested that learning using edutainment as instructional media was more fun and more challenging. Therefore, it could be one of alternative media to be use in mathematics classroom.
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