Abstract
AbstractGiven the growing influence of video games and the likelihood that video games will be the focus of an increasing amount of criticism and research, we suggest that a comprehensive information resource on the topic could be of significant value to the scholarly community. The Game Scholar prototype and research study are aimed at understanding whether there is in fact a need for such a resource and if so, what information would be most useful to include in the resource.
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More From: Proceedings of the American Society for Information Science and Technology
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