Abstract

The Prussian Kriegsspiel was the very first professional wargame and was originally introduced in the Prussian army in 1824 but has so far seen very little systematic research. This research project has compiled a corpus from all the rulesets currently extant, which was then made subject to formal and linguistic analysis. This yielded results in three important areas: First, by comparing them with a collection of contemporary texts on military theory it was possible to identify Kriegsspiel rulesets as distinctive text types. Second, comparing the rulesets gave valuable insights into the developmental history of the Kriegsspiel. And finally, it was possible to distinguish three distinctive phases in the development of the Kriegsspiel.

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