Abstract

Research on human development can be challenging for many reasons, one of which is high attrition rates for infants and children. To address the issues of attention and engagement, we examined whether gamification of an experimental methodology improved preschoolers participation on a task. The Primed Picture-Naming Task (PPNT) has been widely used to study language processing in adults; however, few studies have successfully implemented the methodology with children under 5 years of age, in part due to childrens difficulty in completing the task. One version of the PPNT incorporated narrative and goal-directed game-like elements, while the control version was presented in a traditional format. The results showed that preschoolers participated longer and completed more trials compared to children in the control version. Gamification is a valuable tool for creating assessments of preschoolers language development and for improving young childrens motivation and engagement in research. This study provides a beginning point for the development of ChildComputer Interactions which use childrens verbal responses as an interactive tool. Task engagement impacts the efficacy of developmental research with preschoolers.Preschoolers in the gamified group outperformed the control group on task performance.Gamification of language-based task improves preschoolers attention and engagement.Provides a beginning point for CCI using childrens verbal responses as an interactive tool.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call