Abstract

To compete with today’s rapidly changing labour market one has to continuously self-adapt towards new attitudes and mindset. To assist such an endeavor the combination of entrepreneurship and STEM (Science, Technology, Engineering and Mathematics) skills is considered favorable. Following these basic premises, the paper presents a European project, TEAM_STAR, focused on developing a 3D game environment to promote these new skills in secondary school students for new digital careers.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call