Abstract

The main goal of this system is to demonstrate how to play a computer game using human gestures. The system's secondary goal is to develop a system that allows a player to play a game without using a physical controller. This system seeks to create a gesture recognition application. The system's attached camera or webcam can be used to identify human hand gestures. The operations on the Game will be performed with the game's default gaming controls based on the system's study of detecting human Hand Gestures. A collection of instructions is included in this system for identifying human hand movements. The gestures should be performed using the palms of the hands. The system will be divided into three sections: user interface, gesture recognition, and analysis. The user interface module provides the user with all of the necessary graphical user interface to register the user's arm positions for performing gestures. To recognize gestures, the gestures recognition module can be utilized. Finally, depending on the estimated analysis, the analysis module will evaluate the human hand gesture and perform game controls. Hand gesture recognition systems that are totally reliable are currently being researched and developed. This system effort can serve as a first step in laying a foundation that can be expanded in the future.

Full Text
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