Abstract

Game-based cognitive training for the aging brain.

Highlights

  • Cognitive aging is associated with a decline in cognitive control functions (Daniels et al, 2006), including working memory, inhibition, and cognitive flexibility (Miyake et al, 2000)

  • Given that impairments in cognitive control are associated with impaired functioning in daily life (Burgess et al, 1998), numerous cognitive training studies aimed at improving cognitive control in older individuals

  • They showed that cognitive plasticity is considerable up to very old age and that cognitive control training leads to significant performance improvements on the trained tasks

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Summary

Introduction

A commentary on Online games training aging brains: limited transfer to cognitive control functions by van Muijden, J., Band, G. Process-based trainings, targeting more general processing capacities, such as cognitive flexibility or working memory, have yielded widespread transfer in different age groups (see Hertzog et al, 2009; Karbach and Unger, 2014). Positive effects of game-based training have been repeatedly reported for younger and older adults (Green and Bavelier, 2003; Basak et al, 2008; Strobach et al, 2012; Anguera et al, 2013; for a review see Kueider et al, 2012).

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