Abstract
This article focuses on clever confidence schemes designed for gambling swindles. Victims of these schemes are sought out for their character and “investment” potential by con men working together. The big con schemes involve considerable planning and time in order to beat a carefully selected, wealthy victim; perhaps in a simulated casino setting. In contrast, the short con scheme may be carried out by a “team” or “mob” using a suburban street corner, or at a traveling carnival. Gaffed (rigged) game equipment may be used along with proven methods, and a well-rehearsed story or pitch by the operators.
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