Abstract

Further Reading

Highlights

  • Over the past 40 years, interactive fiction has occupied several different places in computing and in culture

  • One is the advent of Twine, a hypertext editing system by Chris Klimas that has been used to develop numerous experimental hypertexts dealing with identity and trauma

  • To truly appreciate a Twitter bot, it’s best to follow it for a while and see how it contributes to the chorus of your social media reading

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Summary

Nick Montfort

Keywords: interactive fiction; Twitter bots; computer-generated novels; performance It is clear that the contributions in this volume are not only insightful, but also wide-ranging, reaching into popular culture and across different media forms and practices. Rather than directly comment on this writing further, though, I offered to supplement the topics of these essays by pointing to a few additional categories of computational, poetic production that seem rich but relatively overlooked.

Interactive Fiction
Generated Novels
Digital Writing in Performance
Full Text
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