Abstract

This study aims to discuss the adaptive challenge, and bridge the gap between theory and practice in design education. From now on, navigating design communities through the new era is a significant issue facing global competition and pluralistic society. First, this study reviews the essential evolution of design theories in the past few decades on man-machine system design, user-centered design, and user experience design. Second, based on three case studies of the REACH toothbrushes, an IEF wearable computer, and a LINNAK twin-cup, the research findings are offered to witness the advancement and transformation from hi-tech to hi-touch. Furthermore, this study summarizes three paradigms to interpret the adaptive evolution in design education. Finally, the authors propose three directions for the advancement of the creative industry and design education. The contributions of this study are to (1) clarify the interrelations between the theory and practice of design via the three foci of the human factors, human actors, and cultural aspects; (2) demonstrate the transformation of the archetypal model of user–tool–task employing illustrative paradigms; (3) identify the evolution of design education with contextual stages in the past decades; and (4) propose orientated perspectives for the personnel and institutes of the design industry and design education.

Highlights

  • Humans have always striven for a better life

  • In order to deepen its understanding in the core value of user-centered design, Norman proposed the advanced concept of user experience (UX) design

  • This study reviews the essential concepts of man-machine system design, usercentered design, and user experience design; examines the development of adaptive design from “human factors” to “human actors” “cultural aspects”

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Summary

Introduction

Humans have always striven for a better life. Our ancestors created diverse tools, craftworks, objects, and products via the application of advanced technology of the time to face their challenges in the world. This study reviews the essential evolution of design theories on the man-machine system, user-centered, and user experience; second, the authors discuss three empirical cases of design practice as contrast with the corresponding literature review. The purposes of this study are to (1) clarify the interrelations between the theory and practice of design via the three foci of human factors, human actors, and cultural aspects; (2) demonstrate the transformation of the archetypal model of user–tool–task employing illustrative paradigms; (3) identify the evolution of design education with contextual stages in the past decades; and (4) propose orientated perspectives for the personnel and institutes of the design industry and design education. The authors review the essential theories of ergonomic design on man-machine system design, user-centered design, and user experience design to highlight the evolution and challenges of three foci on the human factors, human actors, and cultural aspects in the changing design education

Man-Machine System Design
User-Centered Design
User Experience Design
Case Study on Design Practice
Case A
Case C
Conclusions
The Merging of Man and Machine
The Trade-Off between Technology and Humanity
The Adaptability of Design Education

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