Abstract

Allowing natural scenes as well as maximizing field of view (FoV) can benefit from the minimization of distortion for the wide-angle camera. The wide-angle camera utilizing freeform surfaces for mitigating distortions, either barrel distortion or pincushion distortion, is therefore of interest. In this paper, the designs of using all-aspherical surfaces and aspherical surfaces combined with freeform surfaces are investigated. To minimize the deviation before and after converting from aspherical surfaces to freeform surfaces, a mathematical conversion scheme is derived. By applying it to the design example, the methodology is shown to be effective in the case of an optical system with a large number of aspherical/freeform surfaces. Additionally, custom freeform analysis tools are developed for quantitative analysis and visualization of the critical characteristics of optical performance, namely, a 2D lateral color field map, 2D relative illumination field map, 2D spot radius field map, and 2D average modulation transfer function (MTF) field map. Compared to classical all-aspherical design, simulation results show that freeform design has the capability to reduce distortion, and other performances such as relative illumination, spot size, and MTF can also be improved, even though there are some compromises on the peripheral FoV. The design approach will have potential important research and application values for lens systems utilized in miniature camera lenses, especially the wide FoV capability.

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