Abstract

The frame-level R-D optimization in H.264 is very important in video storage scenarios. Among all of the sub-optimal algorithms, a greedy iteration algorithm (GIA) can best lower the computational complexity of frame-level R-D optimization. In order to further lower the computational complexity, a ρ-domain frame-level R-D optimization algorithm is proposed in this letter. Different from GIA, every frame's rate and distortion can be estimated accurately without actual encoding in our proposed algorithm. Simulation results show that our proposed algorithm can lower the computational complexity greatly with negligible variation in peak signal-to-noise ratio (PSNR) compared with GIA.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.