Abstract

Typography is an area of expertise that focuses on artistic and design-based features and production technologies of all printed scripts. Although typography is an important element of many design branches, it is primarily one of the basic courses of Communication Design, Visual Communication Design, and Graphic Design departments. Current education methods are outdated and boring for the young target audience who got used to a lifestyle full of computers and mobile devices. Digital games are important means used in educational environments thanks to computer technologies. In 2017-2018 Academic Year’s Fall Semester, 20 students from Graphic Design and Communication Design Departments who took Typography I course was made to play "typewar" game and the results of the games were recorded and the success of the students in recognizing the writing types in this game was measured. The typewar game was preferred in order to teach students "the anatomical structures of the whole alphabet by introducing serif and non-serif fonts" as a purpose of the course. In the research, it was observed that there was a difference in the number of the font types that students can remember and distinguish between classical methods and typewar game. In the survey made after the game, students’ opinion on the use of games in typography education was taken.

Highlights

  • To recognize the serif and non-serif fonts and to learn the whole anatomical structure of alphabet. 1.1 Quoted fontsQuoted fonts are still widely used in books and encyclopedias

  • Typography is an important element of many design branches, it is primarily one of the basic courses of Communication Design, Visual Communication Design, and Graphic Design departments

  • Students were first shown the names of different font types and were taught their distinguishing features with examples

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Summary

Introduction

To recognize the serif and non-serif fonts and to learn the whole anatomical structure of alphabet. 1.1 Quoted fontsQuoted fonts are still widely used in books and encyclopedias. The dentations that are added to the letter ends make them clearer and the eyes spend much less time to see a letter and deliver it to the brain and the brain gets tired much latter [6, 7] Their main feature is that they do not have any quote, cedilla, notch and dentation and they provide top level aesthetics. For the considerably long letters, the reader feels that the letters converge as it concentrates and the eyes becomes tired swiftly Such fonts are mostly used for short materials such as signs, titles, short children's books and places with aesthetic concerns [3, 4]

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