Abstract

This paper examines an interdisciplinary approach to the textile design process via two case studies of woven pattern development. Through the use of cinematic concepts and motion graphics software, woven structures are designed for textile applications. The role of experimentation and inspiration sourcing is discussed with an emphasis on new uses for unconventional technologies. Due to the commonality of creative workflows in the fields of fashion and textile design, results of this analysis have application to a range of disciplines.

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