Abstract
Water is an essential substance for humans in their daily lives. There are many opportunities for us to come in contact with water, such as cooking, bathing, and swimming. However, few studies have reproduced the sensation of water touching the skin. This study aims to propose a novel midair haptic device, named FlowHaptics, that reproduces the feeling of the force of flowing water over human fingers using multiple air jets. We first estimated the temporal pressure distribution change of water in two-dimensional space using machine-learning-accelerated fluid simulation. We controlled the airflow based on the pressure distribution change obtained from the fluid simulation to reproduce the feeling of flowing water over the fingers using our proposed device, which can control multiple air jets in real time. We performed a psycho-physical evaluation of different flow velocities and a subjective evaluation of different velocity profiles. We found that FlowHaptics reliably created the illusion of the pressure distribution of flowing water on the fingers where the flow velocity could be distinguished within the range of 8.42% to 13.05%, and our estimated flow velocity profile with the configuration of three air jets felt more similar to flowing water when compared to a constant velocity profile according to the users.
Highlights
Water is one of the most common substances on the Earth [1], and we regularly interact with it in our daily lives
We proposed FlowHaptics, a midair haptic representation of flowing water using an air jet system
We developed the prototype system and focused on generating a pressure distribution on the fingers based on the velocity profile obtained from machine-learning-accelerated fluid simulation
Summary
Water is one of the most common substances on the Earth [1], and we regularly interact with it in our daily lives. If we can reproduce the tactile sensation of flowing water, we expect a better immersive experience for the user. In order to reproduce the sensation of flowing water, using actual water is one option. This has several drawbacks such as wetting of the skin and the risk of an electronic device coming in contact with the water and becoming damaged. For flexibility and for safety reasons, it is preferable to use a different substance to reproduce the sensation of flowing water. We could reproduce the sensation of flowing water using multiple air jets
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