Abstract

The use of technological rehabilitation as a comp-lementary approach has gained popularity in recent years. This study aimed to create serious games for shoulder rehabilitation and investigate their impact on patients with rotator cuff rupture in terms of pain, range of motion, joint position sense, and approxima-tion force. Additionally, it aimed to showcase the collaboration between physiotherapists and engineers in developing technological rehabilitation software. The study involved 20 patients with rotator cuff rup-ture who underwent the Serious-Game Exercise (SGE) program twice a week for six weeks. All individuals were assessed before and after the treatment, and the results showed significant differences in all measured parameters (p

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