Abstract

Simple choices (e.g., eating an apple vs. an orange) are made by integrating noisy evidence that is sampled over time and influenced by visual attention; as a result, fluctuations in visual attention can affect choices. But what determines what is fixated and when? To address this question, we model the decision process for simple choice as an information sampling problem, and approximate the optimal sampling policy. We find that it is optimal to sample from options whose value estimates are both high and uncertain. Furthermore, the optimal policy provides a reasonable account of fixations and choices in binary and trinary simple choice, as well as the differences between the two cases. Overall, the results show that the fixation process during simple choice is influenced dynamically by the value estimates computed during the decision process, in a manner consistent with optimal information sampling.

Highlights

  • Consider the problems faced by a diner at a buffet table or a shopper at a supermarket shelf

  • Any supermarket shopper is familiar with the problem of choosing between a small number of items. Even these “simple choices” can be challenging because we have to think about the options to determine which one we like most, and we can’t think about all of them at once. This raises a question: what should we think about—and for how long should we think—before making a decision? We formalize this question as an information sampling problem, and identify an optimal solution

  • Observing what people look at while making choices, we find that many of the key patterns in their eye fixations are consistent with optimal information sampling

Read more

Summary

Introduction

Consider the problems faced by a diner at a buffet table or a shopper at a supermarket shelf. They are presented with a number of options and must evaluate them until they identify the most desirable one. A central question in psychology and neuroscience is to understand the algorithms, or computational processes, behind these canonical simple choices. PLOS COMPUTATIONAL BIOLOGY (https://research.fb.com/category/augmentedreality-virtual-reality/) and a grant from the NOMIS Foundation (https://nomisfoundation.ch/) awarded to AR. The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript

Methods
Results
Discussion
Conclusion
Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call