Abstract
Problems with the use of computer systems may often be traced back to the designers' narrow view or understanding of office work. Neither office work nor design of office systems should be done strictly according to rules or procedures. Similar cases, examples and previous situations play just as important a role. In the spirit of this, we present, not a set of guidelines for design, but five pieces or exercises that stimulate seeing things in new ways. We use metaphors as a way to interpret computer system use. And by the dichotomous ideas of <em>description</em> versus <em> interpretation</em>, <em>similarity</em> and <em>differences</em>, <em>planned action</em> versus <em>situated action</em>, <em>group discussion</em> against <em>indiuidual problem-solving</em>, and <em>authoritative knowledge</em> against <em>shared knoweldge</em>, we hope to set in motion a dialectical reframing process.
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