Abstract

This paper presents a novel design of content fingerprints based on maximization of the mutual information across the distortion channel. We use the information bottleneck method to optimize the filters and quantizers that generate these fingerprints. A greedy optimization scheme is used to select filters from a dictionary and allocate fingerprint bits. We test the performance of this method for audio fingerprinting and show substantial improvements over existing learning based fingerprints.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.