Abstract

We present an efficient algorithm for finding the shortest path joining two points in a sequence of triangles in three-dimensional space using the concept of funnels associated with common edges along the sequence of triangles and the planar unfolding for each funnel. We show that the unfolded image of a funnel is a simple polygon, it thus is non-overlapping. Therefore, such funnels are determined iteratively to their associated common edges by the planar unfolding and the shortest path joining two points is determined by cusps of these funnels.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call