Abstract

Our purpose in this paper is to investigate one of the important swarming behaviors, finding an unknown goal by using a special roadmap. In this behavior, there are some agents in the environment, looking for a goal and if one agent finds it, that agent has to acknowledge the other agents so that they gather near the goal's location in order to do some tasks. By using a fast single-query roadmap, environment navigation in order to find the goal's location can be done faster and also communications between agents can be done in an organized and easy way.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.