Abstract

During the last decade, scholars of religion have researched Star Wars-based Jediism, the Tolkien-inspired Elven community, and other religious movements inspired by popular fiction. This article raises two related questions about this new kind of religion: what should we call it?, and what differentiates it from conventional religion on the one hand, and from fandom on the other? Referring to Jean Baudrillard, Adam Possamai has suggested referring to new religions based on popular culture as ‘hyper-real religions’. I contend, however, that for Baudrillard, all religions are hyper-real in the sense that they ascribe reality to the socially constructed. I therefore offer fiction-based religion as a more accurate term. Fiction-based religions draw their main inspiration from fictional narratives (e.g. Star Wars and The Lord of the Rings) which do not claim to refer to the actual world, but create a fictional world of their own. As such, they can be contrasted with conventional (or ‘history’-based) religions whose core narratives (e.g. the Gospels) do claim to refer to the actual world and therefore fall under the narrative meta-genre of history, although they do not correspond with the actual world from a historian's perspective. Despite their fictional basis, fiction-based religions are genuine religions because the activity and beliefs of which they consist refer to supernatural entities which are claimed to exist in the actual world. As such, fiction-based religions can be contrasted with fandom which, as a form of play, creates a fictional play world rather than making assertions about the actual world. Fiction-based religion emerges when fictional narratives are used as authoritative texts for actual religious practice.

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