Abstract

<p><em>The article outlines the concept of information literacy and the background of national information literacy education. Under the current situation of national information literacy education, it proposes a new idea of information literacy education game APP, analyzes its feasibility, and finally designed the implementation plan for information literacy education game APP</em><em> </em><em>from four aspects: establishes a development team, design principles, scenarios and levels design, promotion and evaluation.</em></p>

Highlights

  • Background and Status of National InformationLiteracy Education In 1994, the newly revised “Public Library Manifesto” pointed out by The United Nations Educational and Cultural Organization (UNESCO): The public library is the regional information center

  • The Information Literacy (IL) education game APP designed by the library aims to improve the user’s information literacy, and uses information knowledge and skills as the core

  • As the main platform for developing IL education, the game APP is a new way to carry out IL education

Read more

Summary

Introduction

Background and Status of National InformationLiteracy Education In 1994, the newly revised “Public Library Manifesto” pointed out by The United Nations Educational and Cultural Organization (UNESCO): The public library is the regional information center. No matter whether it is a public library or a university library, it can use the “Framework for Information Literacy for Higher Education” as its guiding principle, adopt effective ways and methods, and participate in the education of national information literacy with agility and efficiency.

Results
Conclusion

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.