Abstract

A new method for processing 3D seismic images yields images of fault likelihoods and corresponding fault strikes and dips. A second process automatically extracts from those images fault surfaces represented by meshes of quadrilaterals. A third process uses differences between seismic image sample values alongside those fault surfaces to automatically estimate fault throw vectors. While some of the faults found in one 3D seismic image have an unusual conical shape, displays of unfaulted images illustrate the fidelity of the estimated fault surfaces and fault throw vectors.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.