Abstract
Computer-generated hologram (CGH) can generate an ideal 3D video, but the downside is that the calculation time is huge. Recently, it is becoming more common to use a graphics processing unit (GPU) to enable fast calculation for CGH. Therefore, we have created a system that automatically changes various parameters in the CGH calculation by the GPU, searches for optimal parameters, and performs automatic tuning. In this work, we optimized four parameters-loop unrolling, memory structure, point light source sparsity, and allocation of calculation processing units-and found that the calculation time was 1.8 times faster as a result of the optimization.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.